I started out with a drum set when I was 5, and I made my parents listen to concerts I would put on where I would play over the top of Kiss songs.
It all steamrolled from there.
I made a decision to be an artist when I was 21, as I decided that this was the only way to spend my life. Rather than try to *settle down* with my life, I decided to get worked up. I was a person who saw the world differently than most, and being an artist was the only way I could use that perception to my advantage. Plus, I really liked art. This was sometime around 1994.
I started doing a lot of drawing and photography. I got a job at a photo lab to get cheap film processing. I dropped out of the University to find my way in life. Most of the photos were outdoor, available light kinds of work, abstract and without meaning. It was easy to do. I wanted the work to be more, but I couldn't figure out a way to make the photos look like I wanted them to look. They all looked to realisitic and literal.
Then something happened that changed my focus forever. I saw an ad in a photo magazine for Adobe Photoshop, a new tool that would let you work with photos digitally, with a whole new set of tools that were never even imaginable before. I decided that I had to learn how to use Photoshop.
I looked around at schools, and found the School of Communication Arts , and they taught Photoshop. They also taught graphic design, 3D animation, and interactive media. I had no idea what I was getting into, but it looked really cool. I signed up for the program. This was another one of those moments that changed my focus forever, but I didn't know that yet.
I was really into graphic design and interactive media. I decided to move in this direction. At this point, I was totally obsessed with the idea of being an artist all of the time. I didn't want to be a starving artist, so I would use this design and interactive thing to get a day job and make some OK money. This led me to Greer & Associates.
My friend Mike Gleason (who I met at school) was already working there, and called me up to tell me that they needed someone. I dropped off my portfolio. Then I got a call fom one of the owners, Ken Greer.
This led to my first job. I worked with a fantastic group of creative people, and did mostly interactive design, but also got work in print design, photography, film and video, and audio production. I worked so much that I started neglecting my own art work. This was a black hole period for creating my own work, but a massive learning experience in terms of working with and learning from the people at Greer. All of this snowballed until the economic bubble burst, and people started getting laid off all over the place. I became one of the laid off people, and decided that the time was right to refocus on my own work.
I had been dreaming of making a magazine. I also wanted to develop more work along the lines of the drawing/painting/photgraphy I had been doing before school. This is where I started developing the notion of how I would spend my time as an artist. I was reading about Andy Warhol, and it really struck me that he was able to do the kind of art work that sells, and take that money and spend it on doing the kind of art he wanted to do.
I came up with a plan that I now call my "three represents" (this is taken from three symbols or ideas that represent modern Chinese communist life). There are three things that I do now, that represent me as an artist in 3 different ways.
The first is spaceLAB . It is a multimedia Web magazine about art, music, culture, world news drama, etc. I have always wanted to independently publish something that would turn people on to cool stuff thats out there, and that's what spaceLAB does. It's located at www.spacelab.tv
The second is Innerspace Design. I do contract and freelance work in graphic design and interactive media. I build cool Web sites mostly, but this summer I did my first merchandising package for a band from New York called Edison. This is where I do the kind of work that sells, so that I can pour that money into my own art work.
And that is the third of the three represents. I call it "Modern Day Surrealism ," as I create stuff that is kind of surreal, kind of out there, and VERY non-normal. I make photgraphs look like paintings and paintings become photo-realistic, until you can't really tell if it is a painting or a photograph, but it looks like both. And it looks like nothing you've ever seen before.